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YHX

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A member registered Jun 08, 2019

Recent community posts

Actually I'm from EA and I…  OK, no, just joking. But anyway someday I'll get my hand on the IP of The Sims and Medal Of Honor and I'll make something truly amazing with them.

What about a FPS in non-euclidean space where you must shoot yourself in the back to win and lose at the same time, while green and yellow pandas dance on the ceiling without any obvious reason. Would that be confusing enough?

There’s a high risk of awful results but I think that would be a very fun community palliative decision. :)

Man I just came here out of curiosity to see the theme as I don't really have time to participate... And now I feel a terrible desire to enter the jam just because of that surprise. I should have my brain checked at some point.

Anyway I hope nothing wrong happened to Turtl33 beyond a simple "Shit, I forgot I was organising a game jam today!"

What are you talking about? The theme is written under Theme on the main page since before the jam start: it's "?“.

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I've been working on a similar concept (not for the jam!) so I love it. But your game is too unforgiving from the start for me. I would suggest to allow collisions against the vertical walls and have larger holes at first, then reducing them progressively. Maybe still keep some large ones randomly from time to time to give the player a few seconds of rest and break the monotony. Maybe also play with hole shapes.

Tsted on Android, no problem except the virtual joystick is half out of the screen when set to the right (Oneplus 5, 1920x1080 screen)

And then…  Ads? Seriously?!? o_O